Paradroid computer game
Contributed by B.J. Winzer
on Feb 11th, 2018. Artwork published in
.
From Wikipedia:
Paradroid is a Commodore 64 computer game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a shoot ’em up with puzzle elements and was critically appraised at release. The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking them over via a mini-game.
Paradroid uses a stylised Data 70 for its title and Motter Tektura for everything else (credits, status, score).
Formats
- Software/Apps (383)
Topics
- Entertainment (1600)
- Technology (1551)
Designers/Agencies
- Hewson Consultants (1)
- Graftgold (1)
- Andrew Braybrook (1)
Tagged with
- Commodore 64 (10)
- 8-bit (5)
- video games (263)
- computer games (114)
- 1980s (707)
- vintage electronics (54)
- bitmap type (170)
- logos (5309)
- hyper-extended glyphs (351)
Artwork location
- United Kingdom (3411)











































3 Comments on “Paradroid computer game”
This pixellated version of Motter Tektura inspired Rob Stenson of Goodhertz to re-digitize it in 2018. He put it to use in The True Story of Megaverb in 2019.
If you look closely, the numbers representing the robots use Aldo Novarese’s Stop.
Oh, I see – the 614 and 629 in the fourth image. Added, thanks!